Monday, 10 December 2012

Understand the requirements of working to a brief



In the media industry there are many times when people have to work towards a brief; a brief is a guideline direction commonly given to employees by the employer that details the nature of the work and what is and isn’t appropriate to make. A contractual brief is a brief that is handed to the employees for them to agree on and all the necessary legal details and other important information is presented; then the employee must sign the contract to say that they have agreed legally to all the terms.

The terms of a brief are not always set in stone and can sometimes be negotiated. This occurs when the employer and the employee have slightly different artistic ideas and the employee must persuade the employer to allow some liberties to be taken with the brief. The purpose of a formal brief is to give all the necessary information out to make the goals of the employer easy to read and understand; whereas an informal brief would be carried out in a group with several people present, these briefs tend to feature a less precise summation of the objectives. A commission is when a specific employee is asked to work for an employer by request and a contract is written. A tender brief is sent to different companies and intended to draw ideas out of prospective employees; they then propose their ideas and the one the employers like the best gets the job.

A competition brief is open to anyone and allows people to submit their ideas in hope of a prize in the form of exposure. This include briefs like the one given by E4 for their E-Stings competition; these briefs are quite open to the interpretation of the public but must pass certain guideline standards set by regulatory bodies.
The brief we were given didn’t bind us into any particular themes and gave us a lot of freedom to express our own original ideas; but there were certain restrictions such as a 10 second time limit that we had to be conscious of. The brief also gave some basic tips and this was obviously to encourage those at an amateur level; advising to put all your effort into one decent animation rather than 3 half-decent ones. Another restriction to be aware of that is implied in the brief is that you have to abide by the regulations imposed upon E4; obviously they couldn’t show anything that they would get in trouble for.

Consulting with my tutor was helpful for my animation as it allowed me to make appropriate changes to my work and develop it in the right direction. This was also helpful when my tutor encouraged me to re-shoot or film some additional material that helped to fine-tune my creation and make it more appealing visually. The tone of the brief did not feel strict; I felt that there were certain changes and loop-holes that could be reasonably negotiated as long as it could be reasonably justified. This shows that the competition is intended as a light-hearted affair. Due to the overall positive nature of my feedback I felt no need to amend my work after completing it as I decided I was ultimately happy with it.

Throughout this unit I have learnt a lot of valuable information about animation and the history of animation; this taught me lots of things I didn’t previously know and it introduced me to a lot of animation techniques I wasn’t previously aware of. As well as that I have learned a lot about clay-mation; including the incredible amount of hard work and effort that animators put into their work, this unit has made me appreciate animation in a way I didn’t before. I have learnt how frustrating it is to make an animation and how much planning has to go into it beforehand as well as how long it would take to make one as part of a solo project. I did learn some independent creative skill that allowed me to see the animation through to the end of the unit.

Friday, 7 December 2012

Evaluation


Evaluation

There are many ways of getting feedback on your work; some of the ways can be communicated online such as when my uploaded to YouTube that allowed other people to see my E-Sting and leave a comment so they can have their say. Another way you can collect feedback is by sharing links to Facebook to gather information that way; or sending out questionnaires via Email can be another very effective to quickly gather feedback from people.

My character’s appearance is similar to that of a sewer dwelling mutant; this image is reinforced by a matching sewer style set that gives my E-Sting a strange almost creepy feel. As my character is not a human he is not bound to the physical realities of human behaviour, this made it easy to be creative with what I could do with the character. His head rotates 360°and his forked tongue protrudes from his mouth; as well as his feet fully detach from his body and walk on their own.


When gathering the feedback from your work it is important to know what to improve on; if you receive feedback suggesting your animation is jumpy then you have to work on the technical and aesthetic qualities of your animation. If they find your storyline hard to follow then you need to improve the narrative qualities of your work.

Collecting responses for your work is absolutely vital if you want the feedback required to improve your work; thankfully there are quite a few different ways you can receive feedback from your audience. One way is through conducting a focus group; which is a method I used with my work, a focus group is where you gather feedback from a room of peers which can be very helpful to your work. Another method is as simple as submitting your work to a video website; I uploaded my video to YouTube and soon enough I had a wide selection of feedback from the various YouTube users.

Additionally there are also several different ways I can report my findings; I could make a written report or an oral presentation, writing a blog is also a way of reporting your findings. I am presenting my evaluation in the form of a blog.

There were several constraints on my work during the production stage; financial issues were a big obstacle as materials for my animation were limited, I often had to waste time making a colour that I needed for my piece. That said, regulatory issues such as those imposed by Ofcom were not a big constraint as I had not made anything that could be considered offensive. I was also aware of copyright issues that could be a constraint on my work but I avoided trouble by using some copyright-free material available on the college network.

Managing time was very important for this unit but I do feel that I managed to complete my animation in time for the deadline set; so my time management was good. I also felt that my animation was very suitable for the target demographic it was intended for; and my work has been praised for its surreal qualities.

My feedback was generally very positive; I was happy to see other people enjoying my animation and its unique appeal. My experience of animating has been interesting; I have always enjoyed animation but having worked on this unit I now know that I would not enjoy a career in stop-motion animation. I would still like to try some work on animation but not in the particular style we undertook for this unit

UNFINISHED